Of Libgaim 2.0.0 and Universal Binaries
I’ve been working hard getting Adium up and running with the current CVS of Gaim 2.0.0. You can read more about Gaim 2 on the Gaim page. Of note are the many changes so far (not all of Gaim’s changes are relevant to Adium, but the change log gives you an idea how big a release it will be) including the non-gtk specific changes from the Google Summer of Code Gaim projects.
Another upcoming bit of fun-and-games from Gaim 2.0.0 is, hopefully, voice/video support. It’s likely that Voice support for Google Talk will come first, followed later by webcam support. Nothing is definite yet, so please don’t treat this as a promise, but we’re certainly excited at the prospect.
Calls to arms
1. Several of the new Gaim 2 changes need special attention for Adium to see any benefit, such as the new support for Yahoo Doodle. Interested in seeing Doodle support in Adium? Have enough coding experience to make it happen? Consider this an official invitation to try your hand.
The same goes for the new MSN Custom emoticon support and anything you see in the Trac list of tickets or want to see there. Help us help you — join the glorious elite and become an Adium patch writer
See Getting the Adium Source and Contributing Code for more information.
2. Through all these changes, we’re working on getting Libgaim and Adium ready to run on the new Intel-based Macs by making the binaries universal. Nobody on the development team has one of the Mactel transition kits, however. I need a Mactel, gcc 4.0.1 build of The GNU MP Bignum Library — specifically, the libgmp.a static library file. If you have access to a Mactel machine, please download, configure, make, make check, and send me the library, which is found in the .libs directory after building. Thanks!




November 17th, 2005 at 6:08 PM
U guys rock!
November 17th, 2005 at 8:16 PM
koppit at gmail dot com
email me with details, and i’ll try to help you with universal binaries.
November 17th, 2005 at 8:29 PM
This is great news! I really can’t wait to see all this good new stuff implemented
November 19th, 2005 at 12:51 PM
I dont know if i’m mistaken but i think gaim 2.0.0 will have MSNP11 protocol, if its true then this would be possible.. http://trac.adiumx.com/ticket/767 ? by patching?
December 8th, 2005 at 6:08 AM
Can’t wait for audio/video, AT LAST!
December 18th, 2005 at 9:45 PM
Hey this is great news. Gaim 2.0 beta1 was released yesterday, and it fixes a major beef I had with libgaim. You can now do file transfers with AIM protocol with a much higher success rate. As you know, libgaim now has support for UPnP NAT traversal, which is key for a successful file transfer if you are behind a router, as well as support for transfer proxying. These features are a huge improvement, and I can’t wait to see them in Adium X.
January 13th, 2006 at 4:45 PM
I know you guys are busy on the mac-tel work (and bless you for it :SMOOCH:) but what’s the ETA on Voice support?
I am a new adium user (about a week now) and think you are *fabulous*
January 19th, 2006 at 11:03 AM
adium is the best! nothing can change it. i don’t care so much about voice support. well video would be awesome but no so necessery. but i really want custom emotions. all about msn, unfortunately
January 24th, 2006 at 10:18 AM
From what I read that the GAIM folks are looking to do a Beta 2. Not sure what the outstanding issues are or when they plan to release the final version. However, I was wondering if Adium will have a Beta or Preview Release of Adium 1.0. Looking forward to the release and keep up the good work.
May 29th, 2007 at 5:52 AM
Anyone looking for good webcam support check the new aMSN at:
http://amsn-project.net/
iSight and Logitech QC Pro 5000 working here.
Cheers,
DJZan
October 31st, 2007 at 6:07 PM
yeah but amsn is a pain in the a$$… It’s full of bugs…
December 31st, 2008 at 4:44 PM
You have been a great help in my life. I have been able to contact my son in Germany. But if you webcam plans go threw that will be the bomb. Yahoo sucks with is webcam & voice. But for now I’ll have to suffer threw it, until you can save my last nerve.