[Adium-devl] Changeset 20878 (Status Messages In Growl)
evan.s at dreskin.net
Fri Sep 7 11:10:03 UTC 2007
On Sep 6, 2007, at 10:04 PM, Eric Richie wrote:
> 1. Status message is now displayed for almost EVERY action. Do we
> need to see someone's status message every time they go idle or become
> active even though the message itself is unchanged? I think a better
> handling of this might be to only show it when they first go away as
> is done
> within message views. In the message window we simply note that the
> has become active/idle.
Agreed, idle/unidle doesn't need the message.
> 2. In the vein of #1, we also now display the status when a contact
> back from away. This doesn't seem to be the case for every contact
> definitely happens for myself. For instance I went 'Away' "Eating
> when I came back I saw the growl notification said "Eric Richie came
> Eating dinner." This definitely seems to be a bug. I could see
> a status upon "coming back" if the contact was now displaying an
> message but I don't believe we should be showing it when someone
Note that this is the problem I discussed in the ticket... which
seemed to no longer be the case. It apparently is. The status message
may not update as quickly as the away/not-away status does; I assume
you're seeing this in AIM?
That may be a deal breaker for the patch.
> 3. This one requires a little more testing to find the exact cause
> but it
> seems that there is an issue with /n's causing words to run together
> than being separated by a space. (I only saw this one once or twice
> so I'll
> report back after I've looked into it a bit more.)
That'd be a Growl bug, probably... perhaps display style dependent.
What style do you use for your Adium notifications?
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